The addition of same-sex relationships to the mix is welcome, but don’t expect that you’ll be able to start enabling all of your slash fiction fantasies, because its implementation is limited, and tied to the game’s two different retail versions. Related: Fire Emblem Awakening review: A cruel, fair, and fine game of love and war The system was a lovely fusion of mechanics and storytelling, amplifying the player’s personal investment in the characters (which is already substantial because of the series’ signature perma-death approach to losing characters on the field). This time travel conceit allowed you to selectively breed your units to pass along particular combinations of traits to your new soldiers without waiting for the passing of generations (a la Massive Chalice). Because the game’s plot involved a bit of time travel, as soon as a couple got hitched, a new mission would become available that allowed you to recruit their child, fully grown and returned from a dark future they hope to prevent. ![]() ![]() Characters of the opposite sex could advance their relationship up to level S, at which point they would get married. In the previous game, Fire Emblem Awakening, characters who fought alongside one another for long enough would develop affection that in turn allowed them to be more effective when near people they liked. ![]() Intelligent Systems/NintendoJust in time for Pride, Fire Emblem Fates, the next iteration of Intelligent Systems’ fantastic series of strategy RPGs, will, in a series first, allow for the possibility of same-sex marriage between the player’s avatar and another character, Nintendo recently confirmed in a statement to Polygon.
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